Greetings:
Thank you for downloading the game. This document is the instruction manual.
Please read it together with the included image files that explain the game screen.


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Controls:
Use the arrow keys to move Cosmo Lemon in eight directions.
Press the space bar to fire shots forward. Holding the key allows continuous fire.

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About the Game: 
This is a vertically scrolling shooter. You control Cosmo Lemon, destroy enemies, and advance from Lime Seed (your home planet) into the depths of a satellite where something has gone wrong.
The game proceeds seamlessly, without screen transitions. The farther you go, the stronger the enemies become.
Destroying transport ships and enemies that appear throughout the stage will cause items to appear. These can assist Cosmo Lemon or increase your score.
Colliding with an enemy bullet or an enemy’s body will destroy Cosmo Lemon and cost one life. The game ends if you take damage with no lives remaining, or if you defeat the final boss.

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Items:

P-mark coin:
Adds 200 points per coin.

P-mark star:
Adds 1,000 points per star.

Turbo (engine-shaped item):
Increases Cosmo Lemon’s movement speed and also increases the speed of your shots, making combat easier.

Crash (bomb-shaped item):
Upon collection, clears enemy bullets and deals heavy damage to all enemies on screen.

Extend chip (green E mark):
Adds one chip to the E-chip stock in the upper-right corner of the screen. Collecting five chips grants one extra life.

1UP item:
Grants one extra life immediately.

*Items are collected by touching them.

*Coins and star items can also be collected by touching them with your bits.

*If Cosmo Lemon takes damage, the Turbo effect is lost.

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Start Menu:

First, click the green flag in the center of the screen to enable game controls. On the title screen, press Z to open the start menu. Press E to quit the game.
Once the start menu is open, use the up and down arrow keys to select an item. Use the left and right arrow keys to change the selected option.
For items that cannot be switched, press Z to confirm.

(The blinking display indicates the current cursor. The item swaying slightly left and right is the one currently selected.)

-START:
Starts the game.

-INSTRUCTION:
Displays the basic rules. Press R to return to the start menu.

-DIFFICULTY:
Sets the difficulty. You may choose EASY or NORMAL. (Default: NORMAL)

-NUMBER OF COSMO LEMONS:
Sets the number of lives at the start of the game. A higher number means more starting lives. (Default: 2)

-DARKEN BACKGROUND:
When ON, the background is dimmed so characters are easier to see. (Default: OFF)

-DEBRIS SPLASH:
Toggles debris and explosion effects when enemies are destroyed. Turning this OFF removes some effects. (Default: ON)

-CRATER-LIKE MARK:
Toggles the marks left after destroying ground objects. (Default: ON)

-COUNTER BULLET:
When ON, enemies release various bullets upon exploding. (Default: OFF)

-SHOT KEY WAIT:
Determines whether a brief wait is added to Cosmo Lemon’s rapid fire. This is set to ON by default to keep a comfortable firing interval, and we recommend leaving it ON unless you have a specific reason to change it. (Default: ON)

-RANK DISPLAY:
Toggles the in-game rank display. When ON, an icon appears in the lower-left corner of the screen. (Default: ON)

-SHELL CASINGS:
Toggles the display of spent casings ejected from the player ship. (Default: ON)

-DISPLAY CREDITS:
Displays the names of those who provided the music. We hope you will take a moment to view it. Press R to return to the start menu.

-RETURN TO TITLE:
Closes the start menu and returns to the title screen.

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Advice for Combat:

1.
If you try to collect every coin and star that enemies drop, you may be targeted while standing still.
Until you are accustomed to the game, it is best to collect only the items that fall near Cosmo Lemon.

2.
Most enemies, including difficult ones, will eventually flee if enough time passes.
If an enemy seems too hard to defeat, waiting it out can also be a valid strategy.

3.
Cosmo Lemon moves much more quickly left and right than forward or backward. Fighting primarily with lateral movement will make most encounters easier.

4.
Extend chips are hidden throughout the map, and certain enemies carry them discreetly. Collecting as many as possible and earning extra lives is key to victory.

5.
The game includes an automatic difficulty adjustment. If the player is struggling, the game will gradually become easier.
Even if you take damage at an unexpected moment, please continue without giving up.

6.
Immediately after recovering from a miss, Cosmo Lemon may deploy a rainbow barrier. Ramming enemies with this barrier deals damage.
Opportunities to use it are limited, but it can be useful to remember.

7.
Grounded enemies will not collide with you even if you touch them.

8.
The bits floating to Cosmo Lemon’s left and right are completely invincible. They can erase small bullets and block collisions with enemies.
Used well, they can give you a significant advantage.

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Specifications

Maximum frame rate: 56 FPS

Resolution: 360 pixels vertical × 480 pixels horizontal

Maximum number of on-screen characters: 310

Player shot limit on screen (main shot: 5; sub shot: 10) *display priority applies

Score cap: 999,990 pts

Minimum score increment: 10 pts

Life display cap: 10 (values above this are still counted internally)


*The character count includes background elements and text. If the limit is reached, some characters or bullets may fail to appear.
 Priority objects such as the player ship and certain enemies will not disappear.

*Turning some effects OFF in the start menu may also reduce processing load during play.

*There is no extra life awarded for reaching a score threshold.

*There is no continue feature.

*Pause uses TurboWarp’s function and pauses the entire program. However, the green flag icon for returning to the title screen is handled by the in-game program.
 Therefore, pressing the green flag while paused will have no effect. If you wish to return to the title screen, please unpause first by clicking the pause icon again, then press the green flag.

*Operation has been confirmed with keyboard input and USB controllers.

*Rapid fire is approximately 18 shots per second (when wait is ON).

*Saved high scores can be reset to their initial values by either pressing the 0 key in the Start Menu, or by clearing the cache of the browser you are using.

*Please note that, depending on your browser settings or the type of browser you are using, some audio may not play. If you do not hear any sound, reloading the page or switching to a compatible browser may resolve the issue.



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Disclaimer:
We kindly ask that you refrain from using or reproducing in-game data without permission. Thank you for your understanding.


